![]() Otherwise the spawn attempt is canceled.įor a village to spawn iron golems, 75% of the villagers in the village must have worked (i.e. If it is a block with a full top surface-which includes glass, upside-down stairs, and top slabs-and there is no obstruction above it by a block above the spawn volume, then the golem is spawned there. First, X and Z coordinates are randomly chosen within the spawn volume, then the highest block at those coordinates within the spawn volume is found. The golem attempts to spawn in a 17×13×17 volume, ☘ blocks horizontal and ☖ blocks vertical from the village's center block, which can be (but isn't necessarily) a bed pillow or a bell. Iron golems also spawn in villages having at least 20 beds and 10 villagers. ![]() In Bedrock Edition, an iron golem can spawn naturally when a village first generates in the world. However, the spawning iron golem still must not collide with any existing entities. Adjacent blocks are irrelevant, so golems can spawn partially inside adjacent solid blocks. This means the iron golem can spawn inside 1-deep water or inside blocks like slabs, fences, and carpets (if other checks pass). The target block and 2 blocks above must not be a full block, nor be redstone-powered, nor be rails, and the two blocks above must not be water. The target location is then checked whether the block underneath has a solid top surface (which is not the same as "solid-blocking"). A random y column is picked and then the topmost block in that column is selected that is air or liquid and has a " solid-blocking" block underneath. To find a valid spawn point, up to 10 attempts are made to spawn a golem within a 17×13×17 box centered on the villager (villager block position ☘ blocks along x/z axes and ☖ blocks along y axis). Iron golems still spawn even when the game rule doMobSpawning is set to false.
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